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DMZ Chain of Command Test #1

The forum for wargaming AARs and Bat Reps from FOF members.

DMZ Chain of Command Test #1

Postby bvera » Sun Mar 26, 2017 11:31 am

After a long absence, we returned today to play a Vietnam-era game with the Chain of Command supplement
I attach a link to my blog post commenting the rules and the game this morning
http://mylardiesgames.blogspot.com.es/2 ... in-of.html
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Re: DMZ Chain of Command Test #1

Postby GARRYOWEN » Sun Mar 26, 2017 1:51 pm

Good looking game.

Tom
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Re: DMZ Chain of Command Test #1

Postby Darby » Mon Mar 27, 2017 2:41 pm

Damn, that's rough to lose 7 KIA and 2 MIA... Hopefully a lesson learned!
Grunt Sgt: "We got 6 confirmed kills..."
Intel Officer: "NVA or VC?"
Grunt Sgt: "Monkeys. And they didn't say what side they were on."

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Re: DMZ Chain of Command Test #1

Postby whoa Mohamed » Mon Mar 27, 2017 9:16 pm

im liking jasons supplement too its a shame that TFL put the bush wars, Cold war and the afgan ones on the backburner..
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Re: DMZ Chain of Command Test #1

Postby jimmi » Wed Mar 29, 2017 9:24 pm

Really good AAR which helped illustrate some of the good points / mechanisms of the rules .

beautiful looking table. great scenario.

:cheers
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If the enemy is in range ...then so are you .
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